Category Archives: Freak Out

Uncategorized

Freak Out now on Steam Greenlight

Show some love to us voting YES on Steam Greenlight webpage. 😀 A photo posted by Wallace 'Wakko' Morais (@stigmawall) on May 9, 2015 at 6:57am PDT

Uncategorized

Freak Out Devlog: Shop Menu Upgrades

Now Freak Out has a new Shop with Upgrades, Hats and a In-App Purchase screen. New Upgrades menu for #FreakOut, with Hats and In-App Purchases. #gamedev #indiegame #indiegames #mobile #upgrades…

Uncategorized

Freak Out at Unesplay

Today and in 18/02/2015 Freak Out as being shown in Unesp college. The game was played by some students and they give some great feedbacks about the game. We wish…

Uncategorized

Freak Out Devlog: Tutorial

We don’t wan to make some basic get-your-hand tutorial, so we made some basic illustrations, who defines the basic the player need to know to play the game. Easy to…

Uncategorized

Freak Out Devlog: Add Timer

Now Freak Out will have new items, and by now we just implemented the Timer, it make the time slow for a few seconds. It's Time… or Timer. #pixelart #gamedev…

Uncategorized

Freak Out Devlog: Combo Plus Happy PI Day

Implemented visual combo system, and we challenge who can make the PI combo. I challenge who can beat my Happy PI Day combo. #gamedev #indiegame #screenshotsaturday pic.twitter.com/2VbJuFLYQx — Wallace Morais…

Uncategorized

Freak Out Devlog: Glitches Effects

In Unity, we can’t use shader effects on Cameras if we use the Free Version. So I created glitches in the hard way. I think we got a problem here…

Uncategorized

The Resume of SBGames 2014

In the last week we participated on the SBGames 2014, thankful to the ADJDRS Association who take me and others studios to show our work. We put our game in…

Hermit Crab Game Studio